B Lesson One
Introduction:
Keyword: Narrative
What is a narrative and how is this different to a story?
Example text needed for group study
Watch how the game begins as if you were a total newcomer to this game
How is the narrative delivered to the player?
Keyword: Exposition
How does the narrative set up and legitimize reasons for the ensuing conflict?
Is it effective in so doing?
2. Action
What is action?
How is conflict enacted in this game?
Physical: Firearms/Hand to Hand combat/Martial Arts/Other?
Verbal: Do the characters use language to provoke/challenge each other?
3. Characters
Keywords: Protagonist and Antagonist
In what way does who the characters are contribute to the conflict they engage in?
e.g. in a James Bond based game the player may accept the conflict between the protagonist and the antagonist
Keyword: Intertextuality
Does the game rely on intertextuality to establish conflict? e.g. If you had never watched a Bond film/the latest Bond film would the game make sense to you as a player?
Keyword: Representation
Disney worksheets showing images of Snow White and Cinderella with questions will provide an easy way in to this area. Students will be asked to explain how Disney represented women in their early cartoons by analyzing these 2 images
Area of Study
Representation of conflict as expressed by:
narratives
action
characters
1.Narratives
Keyword: Narrative
What is a narrative and how is this different to a story?
Example text needed for group study
Watch how the game begins as if you were a total newcomer to this game
How is the narrative delivered to the player?
Keyword: Exposition
How does the narrative set up and legitimize reasons for the ensuing conflict?
Is it effective in so doing?
2. Action
What is action?
How is conflict enacted in this game?
Physical: Firearms/Hand to Hand combat/Martial Arts/Other?
Verbal: Do the characters use language to provoke/challenge each other?
3. Characters
Keywords: Protagonist and Antagonist
In what way does who the characters are contribute to the conflict they engage in?
e.g. in a James Bond based game the player may accept the conflict between the protagonist and the antagonist
Keyword: Intertextuality
Does the game rely on intertextuality to establish conflict? e.g. If you had never watched a Bond film/the latest Bond film would the game make sense to you as a player?
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